Tables and lists

Tables

Header rows are gold on near-black; body cells take interface orange and highlight on hover.

Smithing requirements

Bar

Level

Ore

Notes

Bronze

1

Copper + tin

The first bar anyone smelts.

Iron

15

Iron

50% success rate without a ring of forging.

Steel

30

Iron + 2 coal

The bread and butter of mid-level smithing.

Mithril

50

Mithril + 4 coal

Slow, but profitable.

A grid table, with a caption and a stub column:

Combat triangle

Style

Strong vs.

Weak vs.

Melee

Ranged

Magic

Ranged

Magic

Melee

Magic

Melee

Ranged

A deliberately wide table, to confirm it scrolls inside its own container rather than pushing the page sideways:

Column one

Column two

Column three

Column four

Column five

Column six

Column seven

Column eight

value_one

value_two

value_three

value_four

value_five

value_six

value_seven

value_eight

Lists

Bulleted lists use a gold pixel square, nested levels a hollow one:

  • Woodcutting

    • Normal logs

    • Oak logs

      • Requires level 15

  • Fishing

  • Firemaking

Numbered:

  1. Chop the logs.

  2. Light them.

  3. Repeat 12,000 times.

Option lists:

-h, --help

Show this message and exit.

-b BUILDER

Choose the Sphinx builder.

--keep-going

Do not stop on the first warning.

Definition list with classifiers:

termclassifier

A definition list entry that carries a classifier.

Hlists

  • Attack

  • Strength

  • Defence

  • Ranged

  • Prayer

  • Magic

  • Runecrafting

  • Construction

  • Hitpoints

Glossary

GE

The Grand Exchange. Did not exist in 2009-era gameplay for long, but it does here.

Tick

600 milliseconds. The unit every mechanic is measured in.

Referencing a Tick links back into the glossary.